1st NATIONAL TOY FAIR 2021

Rc.No. 1/NTF/SCERT/2020 Dated: 24/12/2020

Sub
:
School Education – SCERT, AP – 1st National Toy Fair from
27/02/21 to 02/03/21 (4 days) in a virtual mode – Certain
instructions along with guidelines – Communicated – Reg. 

Ref: Minutes of preliminary meeting of 1st National Toy Fair 2021
held with all nodal officers of CBSE, SCERT and IIT
Gandhinagar on 18.12.2020 in virtual mode 

ORDER: 

All the Regional Joint Directors of School Education, all the District
Educational Officers and all Additional Project Coordinators in the state are
informed that the Honorable Prime Minister, in his Mann Ki Baat address
on August 30th 2020, highlighted the huge potential of Toys market and
the opportunities that can be tapped in order to promote ‘Aatma Nirbhar
Indian Toys’. 

2. Learning through play is an important part of a child’s development.
Toys and games help children develop their senses, problem solving skills,
conflict resolution and much more. Children learn to care, to wait for their
turn and to accept other’s views when they play with other children.
Playing with toys also develop fine and gross motor skills of children. Toys
nurture creativity, imagination and values such as cooperation, sharing,
respect for others. Education aims at the all-round development of a child
which involves development of cognitive, psychomotor and affective
domains. To achieve this objective, children need varied experiences
involving construction of new knowledge, by connecting with the existing
ones. 

3. Toys or games, physical or virtual, are learner friendly tools. They
have been used since time immemorial for children to engage in variety of
plays. Over time, the form of toys and the materials used to make toys
have evolved, particularly with the development of technology; yet, the
importance of toys in learning continues. 

4. With the aim to provide active and joyful learning to children by
including them in the teaching learning process and pedagogy, and
thereby promoting the indigenous toy industry, the Ministry of Textiles, in
collaboration with other ministries including Ministry of Education, is
organizing the First National Toy Fair in a Virtual mode from 27/02/21 to 02/03/21 (4 days). 

5. In view of the above, the SCERT, AP is supposed to participate in
the National Toy Fair 2021 along with schools and teachers for displaying
the state exhibits in this exhibition ( Virtual ). 

6. Further, a webex meeting scheduled on 31.12.2020 from 11.00 a.m
to 12 Noon with all the Principals of TEIs, District Science Officers and
Academic Monitoring Officers of Samagra Shiksha to discuss the plan of
action and other aspects regarding 1st National Toy Fair 2021. ( the link
will be shared shortly ) 

7. Therefore, all the District Educational Officers are requested to
communicate the guidelines of the National Toy Fair 2021 (annexed) to all
the Headmasters, teachers, Principals of TEIs in your jurisdiction so as to
enable them to prepare the toys as per the guidelines. Further the
prepared toys will be examined by the experts through virtual mode and
the best ones will be selected for display in National Toy Fair 2021. The
Principals of TEIs are requested to ensure the best toys from their student
teachers and to coordinate with the concerned District Educational Officer
and Academic Monitoring Officer, Samagra Shiksha for selection of best
exhibits for the National Toy Fair 2021.

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 1st NATIONAL TOY FAIR 2021

                                          GUIDELINES FOR PARTICIPANTS

 Learning through play is an important part of a child’s development. Toys
and games help children develop their senses, problem solving skills, conflict
resolution and much more. Children learn to care,
to wait for their turn and to accept other’s views
when they play with
other children. Playing with toys also develop fine and gross motor skills of
children.
Toys nurture creativity, imagination and values such as cooperation,
sharing, respect for others.
Education
aims at the all round development of a child which involves development of
cognitive, psychomotor and affective domains. To achieve this objective,
children need varied experiences involving construction of new knowledge, by
connecting with the existing ones.

Toys or games, physical
or virtual, are learner friendly tools. They have been used since time
immemorial for children to engage in variety of plays. Over time, the form of
toys and the materials used to make toys have evolved, particularly with the
development of technology; yet, the importance of toys in learning continues.

 The Honorable Prime
Minister, in his
Mann Ki Baat address
on August 30th 2020, highlighted
  the
huge potential of Toys market and the opportunities that can be tapped in order
to promote
‘Aatma Nirbhar Indian Toys’.

 With the aim to provide
active and joyful learning to children by including them in the teaching
learning process and pedagogy, and thereby promoting the indigenous toy
industry, the Ministry of Textiles, in collaboration with other ministries
including Ministry of Education, is
  
organizing the First National Toy Fair in a Virtual mode from 27/02/21 to 02/03/21 (4 days).

PARTICIPANTS: In this Fair, there will be 75 Exhibition Stalls for Department
of School Education & Literacy (DoSEL), Ministry of Education, Government
of India. NCERT, SCERTs, CBSE along with their schools and teachers, and IIT
Gandhi Nagar will be displaying their exhibits in these exhibition
Slots/Stalls.

   

OBJECTIVES:

·       To provide opportunities to organizations,
teachers and teacher educators,  to
showcase various ‘Educational Toys’ developed by them and to explain the
usefulness of toys in learning and understanding various aspects and concepts
of various Subjects such as; Environmental
Studies, Science, Mathematics, Languages, 
Social Science, Vocational Education
etc.

·       To provide a platform for children to express
and pursue their natural curiosity, creativity, innovation and inventiveness.

·       To inspire children to conceive innovative ideas
in making of educational toys.

·       To make children have better understanding of
the concepts by constructing toys.

·       To lay emphasis on the inquiry and experiential
learning as a major instrument for achieving goals of self–reliance,
socio–economic and socio–ecological development of the nation and the world.

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·       To make children aware about how toys have been
developed and influenced by many diverse individuals, cultures, societies and
environment.

·       To appreciate the role of toys/games in learning
process and development of skills by using low cost/ no cost and eco- friendly
material in making of toys.

 

CATEGORIES OF TOYS WHICH
CAN BE INCLUDED IN TOY FAIR

 a)     Existing indigenous toys/games

b)     Online toys- Mobile/ Web apps, Digital Toys
(developmentally appropriate) and

c)     Physical toys:

·      
Electronic
based

·      
Board
Games/Card Games

·      
Puzzles/Board
mazes/digital mazes

·      
Craft/Material
Based/Static Toys (includes variety of Puppets and Clay Modeling items); such
as magic clay in the form of kinetic dough with stencils

·      
Dynamic/Moving
Toys (includes Mechanical/Mechatronics)

d)     Educational Kits for different ages and stages
(with user manual)

e)     Do It Yourself (DIY) (Which can be made by
children in the classroom)

 

 SUGGESTIVE THEMES FOR VIRTUAL TOY FAIR

 Educational Toys for—

a.     
Learning about Indian
Culture, Mythology and History, Knowledge of India and Ethos

b.    
Learning, Education and
Schooling

– inculcating Social and human values

Occupations & specific fields

Environment

– Educational Toys for Divyang
Children /Inclusive Toys

Toys for Fitness
and Sports for children

c.     
Out of the box: Fun and
Creative along with logical thinking

d.    
Rediscovering/redesigning
traditional Indian Toys

 

TARGET GROUPS: Students
and Teachers of the following stages of schooling:

 

a)    
Foundational Stage
(Preschool, Balvatika and Classes 1 and 2)

b)    
Primary,

c)    
Upper Primary

d)    
Secondary

e)    
Senior Secondary

 Guidelines for Preparation of Toys/Games: 

Guidelines for Preparation of Toys/Games:

The following parameters may be considered while
creating and constructing toys and games: 

 

1.     The Toys can be
designed for any stage, on any theme as mentioned above. Any type of toy /game
can be selected.

2.     The process of
designing /development of toys should be captured through photographs /videos.
Demo videos with voice over and running content (in Hindi and English) should
be prepared for display.

3.     The Toy/game should be
mapped with a concept/skill for which it can be used.

4.     Each toy/game will be
accompanied with its documentation. The documentation should provide the
details of:

 

Ø  Objectives

Ø  Stage of school
education/age group

Ø  Material used

Ø  Time of preparation

Ø  Concept/skills mapped
(Pedagogy)

Ø  Procedure- how the
toys/games can be used

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Ø  Cost

Ø  Adaptation for
children with disability (If possible)

 5.     How to use the Toy(s): need to be focused on simple and
user-friendly language for all the stakeholders.

6.     Educational Kits
developed by States/UTs can also be displayed. The kits should have
manuals with details about usage
of items in the Kit. One sample item of each kit can be highlighted with its
name, age group and very brief one -line objective.

7.     The DIY toys should
capture the process of toy development with children.

8.     Use of local-specific materials and ecofriendly
resources/materials should be given preference.

9.     Toys should be easy to handle and manipulate by ALL
children.

10.   The
designed toys
should be durable, safe, and cost effective.

11.   More
focus should be given to open ended toys to benefit and extend child’s
imagination and critical thinking skills.

12.  The toys /kits must not be displayed in a cluttered manner;
rather a pop up banner or display of name of each of the kit item/toy should
come up when the exhibitor names or explains about the item/toy, one by one.

13.  All the planning needs to be done keeping in
mind the “VIRTUAL EXHIBITION Mode of TOY FAIR”

 

Guidelines for the development of Electronic
toys and Digital Games

 

Digital games or
gamified learning and assessment are stored in digital formats and usually
distributed online.

 

Web
and mobile application-based games in the following formats can be developed by
exhibiters on the suggested themes:

·       
Augmented reality application

·       
Virtual reality

·       
Simulations

·       
Artificial intelligence

·       
Virtual tours

·       
Robotics

·       
Age-appropriate STEM/STEAM toys
(Science, Technology, Reading Engineering, Arts Math)

·       
Various indigenous board games in
digital format

·       
Gamified assessment

 

For
each game a concept note covering the following can be developed

 

·       
Who are the players?

·       
Objectives of the game

·       
Critical thinking and problem solving involved in the game

·       
Description of experience/s the player would have

(winning,
exploration, achievement, collaboration)

·       
Description of learning and fun element associated to it

·       
Scheme of Incentivisation

·       
How it corresponds to
the inner motivation of the player

 

Description of Technical Aspect

·       
Tools/software/game
engine used for the development of game

·       
Gaming Platform
(PC/Mobile-android iOS/Play station/any other

·       
Possibility of
Integration with DIKSHA Portal and App


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